Sleet Storm (Cold)
School: Conjuration Level: Sor/Wis 3, Drd 3
Components:   V, S, M/DF   Casting Time:   1 action  
Range:   Long (400 ft. + 40 ft./level)   Target:     
Effect:   Sleet spreads 40 ft., 20 ft. high   Area:     
Duration:   1 round/level   Saving Throw:   Reflex partial  
Spell Resistance:   No   XP Cost:     
Focus:      Material Components:   A pinch of dust and a few drops of water.  

Driving sleet blocks all sight (even darkvision) within it and causes the ground in the area to be icy, slowing movement to one-half normal. Additionally, any creature in sleet that attempts to move must succeed at a Reflex save or fall down instead. The sleet extinguishes torches and small fires.


Interface by Rodrigo Flores - 2003-2013Database by John H. Kim - 2002