Simulacrum creates an illusory duplicate of any creature. The
duplicate creature is partially real and formed from ice or snow.
The duplicate appears to be exactly the same as the original, but
there are differences: The simulacrum has only 51% to 60%
(50%+1d10%) of the hit points, knowledge (including level,
skills, and speech), and personality of the real creature.
Creatures familiar with the original might detect the ruse with a
successful Spot check. The character must make a Disguise check
when the character casts the spell to determine how good the
At all times the simulacrum remains under the character's
absolute command. No special telepathic link exists, so command
must be exercised in some other manner. The simulacrum has no
ability to become more powerful. It cannot increase its level or
abilities. If destroyed, it reverts to snow and melts instantly
into nothingness. A complex process requiring at least 1 day, 100
gp per hit point, and a fully equipped magical laboratory can
repair damage to the simulacrum.