Shocking Grasp (Electricity)
School: Transmutation Level: Sor/Wis 1
Components:   V, S   Casting Time:   1 action  
Range:   Touch   Target:   Creature or object touched  
Effect:      Area:     
Duration:   Until discharged   Saving Throw:   None  
Spell Resistance:   Yes (object)   XP Cost:     
Focus:      Material Components:     

This spell imbues the character's hand with a powerful electrical charge that the character can use to damage an opponent. The character's successful melee touch attack deals 1d8 points of electrical damage +1 point per caster level (maximum +20). When delivering the jolt, the character gains a +3 attack bonus if the opponent is wearing metal armor (or made out of metal, carrying a lot of metal, etc.).


Interface by Rodrigo Flores - 2003-2013Database by John H. Kim - 2002