School: Transmutation Level: Drd 4
Components:   V, S, M, DF   Casting Time:   10 minutes  
Range:   Touch   Target:   Dead creature touched  
Effect:      Area:     
Duration:   Instantaneous   Saving Throw:   None (see text)  
Spell Resistance:   Yes (harmless)   XP Cost:     
Focus:      Material Components:   Rare oils and unguents worth a total of least 1,000 gp, spread over the remains.  

With this spell, the character brings back a dead creature in another body, provided death occurred no more than 1 week before the casting of the spell and the subject’s soul is free and willing to return. If the subject’s soul is not willing to return, the spell does not work; therefore, subjects who want to return receive no saving throw. Since the dead creature is returning in a new body, all physical ills and afflictions are repaired. The magic of the spell creates an entirely new young adult body for the soul to inhabit from the natural elements at hand. This process requires 1 hour to complete. When the body is ready, the subject is reincarnated.

A character reincarnated recalls the majority of his former life and form. He retains his Intelligence, Wisdom, and Charisma scores, as well as any class abilities or skills he formerly possessed. His class, base attack bonus, base save bonuses, and hit points are unchanged. Strength, Dexterity, and Constitution scores depend partly on his new body. First eliminate the character’s racial adjustments (since he is no longer of his previous race) and then apply the adjustments found below. The character’s level is reduced by 1. (If the character was 1st level, his new Constitution score is reduced by 1.)

It’s quite possible for the change in the character’s ability scores to make it difficult for him to pursue his previous character class. If this happens, the character is well advised to become a multiclass character.

The new incarnation is determined on the following table or by DM choice.

d% 	Incarnation 	Str 	Dex 	Con
-- 	----------- 	--- 	--- 	---
01–03 	Badger 		+4 	+8 	+4
04–09 	Bear, black 	+8 	+2 	+4
10–13 	Bear, brown 	+15 	+2 	+8
14–17 	Boar 		+4 	0 	+6
18–25 	Centaur 	+8 	+4 	+4
26–28 	Dryad 		0 	+4 	0
29–32 	Eagle 		0 	+4 	+2
33–42 	Elf 		0 	+2 	–2
43–46 	Gnome 		–2 	0 	+2
47–48 	Hawk 		–4 	+6 	0
49–58 	Halfling 	–2 	+2 	0
59–78 	Human 		0 	0 	0
79–80 	Leopard 	+6 	+8 	+4
81–82 	Owl 		–4 	+6 	0
83–85 	Pixie 		–4 	+8 	0
86–88 	Satyr 		0 	+2 	+2
89–90 	Sprite 		–4 	+6 	0
91–96 	Wolf 		+2 	+4 	+4
97–99 	Wolverine 	+10 	+8 	+8
100 	Other 		? 	? 	? 	(DM’s choice)

Some bodies may make it impossible for the reincarnated character to use some of his class abilities. For example, a caster reincarnated as a hawk can’t cast spells with somatic components because he doesn’t have hands. The reincarnated character does gain any powers or abilities associated with his new form, including forms of movement and speeds, natural armor, natural attacks, etc. A humanoid reincarnated into an animal body can speak the languages it formerly knew and is a magical beast.

A wish spell can restore a reincarnated character to his original form.


Interface by Rodrigo Flores - 2003-2013Database by John H. Kim - 2002