Regenerate
School: Conjuration Level: Clr 7, Drd 9, Healing 7
Components:   V, S, DF   Casting Time:   3 full rounds  
Range:   Touch   Target:   Living creature touched  
Effect:      Area:     
Duration:   Instantaneous   Saving Throw:   Fortitude negates (harmless)  
Spell Resistance:   Yes (harmless)   XP Cost:     
Focus:      Material Components:     
Description:   

The subject’s severed body members (fingers, toes, hands, feet, arms, legs, tails, or even heads of multiheaded creatures), broken bones, and ruined organs grow back. After the spell is cast, the physical regeneration is complete in 1 round if the severed members are present and touching the creature. It takes 2d10 rounds otherwise. Regenerate also cures 1d8 points of damage +1 point per caster level (up to +20).

 

Interface by Rodrigo Flores - 2003-2013Database by John H. Kim - 2002