Quench is often used to put out forest fires and other
conflagrations. It extinguishes all nonmagical fires in its area.
The spell also dispels fire spells in the area, though the
character must succeed at a dispel check of 1d20 +1 per caster
level (maximum +15) against each spell to dispel it. The DC to
dispel such spells is 11 + the caster level of the fire spell.
Fire-based creatures within the area take 1d6 points of damage
per caster level from the spell (maximum 15d6, no save allowed).
Alternatively, the character can target the spell on a single
magic item that creates or controls flame, such as a wand of
fireball or a flame tongue sword. The item loses all its
fire-based magical abilities permanently unless it succeeds at a
Will save. (Artifacts are immune to this effect.)