Prismatic Spray
School: Evocation Level: Sor/Wis 7
Components:   V, S   Casting Time:   1 action  
Range:   Close (25 ft. + 5 ft./2 levels)   Target:     
Effect:      Area:   Cone  
Duration:   Instantaneous   Saving Throw:   See text  
Spell Resistance:   Yes   XP Cost:     
Focus:      Material Components:     

This spell causes seven shimmering, intertwined, multicolored beams of light to spray from the character's hand. Each beam has a different power. Creatures in the area of the spell with 8 HD or less are automatically blinded (see blindness/deafness) for 2d4 rounds. All creatures in the area are randomly struck by one or more beams, which have additional effects.

1d8 	of Beam 	Effect
1 	Red 		20 points fire damage (Reflex half)
2 	Orange 		40 points acid damage (Reflex half)
3 	Yellow 		80 points electricity damage (Reflex half)
4 	Green Poison 	(Kills; Fortitude partial, take 20 points of damage instead)
5 	Blue 		Turned to stone (Fortitude negates)
6 	Indigo 		Insane, as insanity spell (Will negates)
7 	Violet 		Sent to another plane (Will negates)
8 	Struck by two rays; roll again twice, ignoring any "8" results.

Interface by Rodrigo Flores - 2003-2013Database by John H. Kim - 2002