As prismatic wall, except the character conjures up an
immobile, opaque globe of shimmering, multicolored light that
surrounds the character and protects the character from all forms
of attack. The sphere flashes in all colors of the visible
spectrum.
The spheres blindness effect on creatures with less than
8 HD lasts 2d4 x 10 minutes.
The character can pass into and out of the prismatic sphere
and remain near it without harm. However, when the character is
inside it, the sphere blocks any attempt to project something
through the sphere (including spells). Other creatures who
attempt to attack the character or pass through suffer the
effects of each color, one at a time.
Typically, only the upper hemisphere of the globe will exist,
since the character is at the center of the sphere, so the lower
half is usually excluded by the floor surface the character is
standing on.
The colors of the sphere have the same effects as the colors
of a prismatic wall.
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