Description: | An immobile, faintly shimmering magical sphere surrounds the
character and excludes all spell effects of up to 3rd level. The
area or effect of any such spells does not include the area of
the minor globe of invulnerability. Such spells fail to affect
any target located within the globe. This includes spell-like
abilities and spells or spell-like effects from devices. However,
any type of spell can be cast through or out of the magical
globe. Spells of 4th level and higher are not affected by the
globe. The globe can be brought down by a targeted dispel magic
spell, but not by an area dispel magic. The character can leave
and return to the globe without penalty.
Note that spell effects are not disrupted unless their effects
enter the globe, and even then they are merely suppressed, not
dispelled. For example, creatures inside the globe would still
see a mirror image created by a caster outside the globe. If that
caster then entered the globe, the images would wink out, to
reappear when the caster exited the globe. Likewise, a caster
standing in the area of a light spell would still receive
sufficient light for vision, even though that part of the light
spell volume in the globe would not be luminous.
If a given spell has more than one level depending on which
character class is casting it, use the level appropriate to the
caster to determine whether minor globe of invulnerability stops
it.
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