Guidance
School: Divination Level: Clr 0, Drd 0
Components:   V, S   Casting Time:   1 action  
Range:   Touch   Target:   Creature touched  
Effect:      Area:     
Duration:   1 minute or until discharged   Saving Throw:   None  
Spell Resistance:   Yes   XP Cost:     
Focus:      Material Components:     
Description:   

This spell imbues the subject with a touch of divine guidance. The creature gets a +1 competence bonus on a single attack roll, saving throw, or skill check. It must choose to use the bonus before making the roll to which it applies.

 

Interface by Rodrigo Flores - 2003-2013Database by John H. Kim - 2002