Flame Arrow (Fire)
School: Transmutation Level: Sor/Wis 3
Components:   V, S, M   Casting Time:   1 action  
Range:   Close (25 ft. + 5 ft./2 levels)   Target:   Fifty projectiles, all of which must be in contact with each other at the time of casting  
Effect:      Area:     
Duration:   10 min./level   Saving Throw:   None  
Spell Resistance:   No   XP Cost:     
Focus:      Material Components:   A drop of oil and a small piece of flint.  
Description:   

You turn ammunition (such as arrows, bolts, shuriken, and stones) into fiery projectiles. Each piece of ammunition deals an extra 1d6 points of fire damage to any target it hits. A flaming projectile can easily ignite a flammable object or structure, but it won't ignite a creature it strikes.

 

Interface by Rodrigo Flores - 2003-2013Database by John H. Kim - 2002