Fear (Fear, Mind-Affecting)
School: Necromancy Level: Sor/Wis 4, Brd 3
Components:   V, S, M   Casting Time:   1 action  
Range:   Close (25 ft. + 5 ft./2 levels)   Target:     
Effect:      Area:   Cone  
Duration:   1 round/level   Saving Throw:   Will negates  
Spell Resistance:   Yes   XP Cost:     
Focus:      Material Components:   Either the heart of a hen or a white feather.  

An invisible cone of terror causes living creatures to become panicked. They suffer a –2 morale penalty on saving throws, and they flee from the character. A panicked creature has a 50% chance to drop what it’s holding, chooses its path randomly (as long as it is getting away from immediate danger), and flees any other dangers that confront it. If cornered, a panicked creature cowers.


Interface by Rodrigo Flores - 2003-2013Database by John H. Kim - 2002