Dominate Person (Mind-Affecting)
School: Enchantment Level: Sor/Wis 5, Brd 4
Components:   V, S   Casting Time:   1 action  
Range:   Medium (100 ft. + 10 ft./level)   Target:   One humanoid of Medium-size or smaller  
Effect:      Area:     
Duration:   1 day/level   Saving Throw:   Will negates  
Spell Resistance:   Yes   XP Cost:     
Focus:      Material Components:     

The character can control the actions of any humanoid that is Medium-size or smaller. The character establishes a telepathic link with the subject’s mind. If a common language is shared, the character can generally force the subject to perform as the character desires, within the limits of his abilities. If no common language is shared, the character can communicate only basic commands, such as "Come here," "Go there," "Fight," and "Stand still." the character knows what the subject is experiencing, but the character does not receive direct sensory input from him.

Subjects resist this control, and those forced to take actions against their nature receive a new saving throw with a bonus of +1 to +4, depending on the type of action required. Obviously self-destructive orders are not carried out. Once control is established, the range at which it can be exercised is unlimited, as long as the character and the subject are on the same plane. The character need not see the subject to control it.

Protection from evil or a similar spell can prevent the character from exercising control or using the telepathic link while the subject is so warded, but it does not prevent the establishment of domination or dispel it.


Interface by Rodrigo Flores - 2003-2013Database by John H. Kim - 2002