Dispel Good (Evil)
School: Abjuration Level: Clr 5, Evil 5
Components:   V, S, DF   Casting Time:   1 action  
Range:   Touch   Target:   The character and a touched evil creature from another plane; or the character and an enchantment or evil spell on a touched creature or object  
Effect:      Area:     
Duration:   1 rnd/lvl or until disch.   Saving Throw:   See text  
Spell Resistance:   See text   XP Cost:     
Focus:      Material Components:     

As dispel evil, except that the character is surrounded by dark, wavering, unholy energy, and the spell affects good creatures and spells rather than evil ones.


Interface by Rodrigo Flores - 2003-2013Database by John H. Kim - 2002