Detect Poison
School: Divination Level: Sor/Wis 0, Clr 0, Rgr 1, Drd 0, Pal 1
Components:   V, S   Casting Time:   1 action  
Range:   Close (25 ft. + 5 ft./2 levels)   Target:   One creature, one object, or a 5-ft. cube  
Effect:      Area:     
Duration:   Instantaneous   Saving Throw:   None  
Spell Resistance:   No   XP Cost:     
Focus:      Material Components:     

The character determine whether a creature, object, or area has been poisoned or is poisonous. The character can determine the exact type of poison with a successful Wisdom check (DC 20). A character with the Alchemy skill may try an Alchemy check (DC 20) if the Wisdom check fails, or may try the Alchemy check prior to the Wisdom check.

Note: The spell can penetrate barriers, but 1 foot of stone, 1 inch of common metal, a thin sheet of lead, or 3 feet of wood or dirt blocks it.


Interface by Rodrigo Flores - 2003-2013Database by John H. Kim - 2002