This spell imbues an area with negative energy. All Charisma
checks made to turn undead within this area suffer a 3
profane penalty. Undead entering this area gain a +1 profane
bonus to attack rolls, damage rolls, and saving throws. Undead
created within or summoned into a desecrated area gain +1 hit
points per HD.
If the desecrated area contains an altar, shrine, or other
permanent fixture dedicated to the character's deity, pantheon,
or aligned higher power, the effects are doubled (turning at
6, +2 profane bonuses to undead rolls, +2 hit points per
If the area contains a similar fixture of a deity, pantheon,
or higher power other than the character's patron, the desecrate
spell instead curses the area, cutting off its connection with
the associated deity or power. This secondary function, if used,
does not also grant the bonuses to undead as listed above.
Desecrate counters and dispels consecrate.