School: Evocation Level: Clr 2
Components:   V, S, M, DF   Casting Time:   1 action  
Range:   Close (25 ft. + 5 ft./2 levels)   Target:     
Effect:      Area:   20-ft.-radius emanation  
Duration:   2 hours/level   Saving Throw:   None  
Spell Resistance:   No   XP Cost:     
Focus:      Material Components:   A vial of holy water and 25 gp worth (5 pounds) of silver dust, all of which must be sprinkled around the area.  

This spell blesses an area with positive energy. All Charisma checks made to turn undead within this area gain a +3 sacred bonus. Undead entering this area suffer minor disruption, giving them a –1 sacred penalty on attack rolls, damage rolls, and saving throws. Undead cannot be created within or summoned into a consecrated area.

If the consecrated area contains an altar, shrine, or other permanent fixture dedicated to the character's deity, pantheon, or aligned higher power, the modifiers listed above are doubled (+6 sacred bonus to turning, –2 penalty to undead rolls). The character cannot consecrate an area with a similar fixture of a deity other than the character's own patron.

Consecrate counters and dispels desecrate.


Interface by Rodrigo Flores - 2003-2013Database by John H. Kim - 2002