Description: | Clairaudience/clairvoyance enables the character to
concentrate upon some locale and hear or see (the character's
choice) almost as if the character were there. Distance is not a
factor, but the locale must be knowna place familiar to the
character or an obvious one (such as behind a door, around a
corner, or in a grove of trees). The spell does not allow
magically enhanced senses to work through it. If the chosen
locale is magically dark, the character sees nothing. If it is
naturally pitch black, the character can see in a 10-foot radius
around the center of the spells effect. Lead sheeting or
magical protection (such as antimagic field, mind blank, or
nondetection) blocks the spell, and the character senses that the
spell is so blocked. The spell creates an invisible sensor,
similar to that created by a scrying spell, that can be
dispelled. The spell functions only on the plane of existence the
character is currently occupying.
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