A touch from the character's hand, which glows with blue
energy, disrupts the life force of living creatures. Each touch
channels negative energy that deals 1d6 points of damage and
possibly also 1 point of temporary Strength damage. (A successful
Fortitude saving throw negates the Strength damage.) The
character can use this melee touch attack up to one time per
level.
The spell has a special effect on undead creatures. Undead
touched by the character suffer no damage or Strength loss, but
they must make successful Will saving throws or flee as if
panicked for 1d4 rounds +1 round per caster level.
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