Change Self
School: Illusion Level: Sor/Wis 1, Trickery 1
Components:   V, S   Casting Time:   1 action  
Range:   Personal   Target:   The character  
Effect:      Area:     
Duration:   10 minutes/level (D)   Saving Throw:     
Spell Resistance:      XP Cost:     
Focus:      Material Components:     

The character make the his or herself—including clothing, armor, weapons, and equipment—look different. The character can seem 1 foot shorter or taller, thin, fat, or in between. The character cannot change the character's body type. For example, a human caster could look human, humanoid, or like any other generally human-shaped bipedal creature. Otherwise, the extent of the apparent change is up to the character. The character could add or obscure a minor feature, such as a mole or a beard, or look like an entirely different person.

The spell does not provide the abilities or mannerisms of the chosen form. It does not alter the perceived tactile (touch) or audible (sound) properties of the character or the character's equipment. A battleaxe made to look like a dagger still functions as a battleaxe.

If the character uses this spell to create a disguise, the character gets a +10 bonus on the Disguise check.

Note: Creatures get Will saves to recognize the glamer as an illusion if they interact with it (such as by touching the character and having that not match what they see, in this case of this spell).


Interface by Rodrigo Flores - 2003-2013Database by John H. Kim - 2002