Vampiric Touch
School: Necromancy Level: Sor/Wis 3
Components:   V, S   Casting Time:   1 action  
Range:   Touch   Target:   Living creature touched  
Effect:      Area:     
Duration:   Instantaneous/1 hour (see text)   Saving Throw:   None  
Spell Resistance:   Yes   XP Cost:     
Focus:      Material Components:     

The character must succeed at a melee touch attack. The character's touch deals 1d6 points of damage per two caster levels (maximum 10d6). The character gains temporary hit points equal to the damage the character inflicts. However, the character can’t gain more than the subject’s current hit points +10, which is enough to kill the subject. The temporary hit points disappear 1 hour later.


Interface by Rodrigo Flores - 2003-2013Database by John H. Kim - 2002