Summon Monster III (see text) | School: | Conjuration | Level: | Sor/Wis 3, Clr 3, Brd 3 | Components: | V, S, F/DF | Casting Time: | 1 full round | Range: | Close (25 ft. + 5 ft./2 levels) | Target: | | Effect: | One or more summoned creatures, no two of which can be more than 30 ft. apart | Area: | | Duration: | 1 round/level (D) | Saving Throw: | None | Spell Resistance: | No | XP Cost: | | Focus: | | Material Components: | | Description: | As summon monster I, except the character can summon one
creature from the 3rd-level list, 1d3 creatures of the same type
from the 2nd-level list, or 1d4+1 creatures of the same type from
the 1st-level list.
3rd Level
- Celestial bear, black LG (animal)
- Celestial bison (animal) NG
- Triton NG
- Celestial dire badger CG
- Azer LN
- Elemental, Small N
- Thoqqua N
- Fiendish dire weasel LE
- Fiendish gorilla (animal) LE
- Fiendish snake, constrictor (animal) LE
- Fiendish boar NE
- Fiendish dire bat NE
- Fiendish lizard, giant (animal) NE
- Salamander, Small NE
- Fiendish shark, Large (animal) NE
- Fiendish viper, Small snake (animal) CE
- Fiendish crocodile (animal) CE
- Dretch CE
- Fiendish leopard (animal) CE
- Fiendish wolverine (animal) CE
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