Description: | To cast call lightning, the character must be in a stormy
areaa rain shower, clouds and wind, hot and cloudy
conditions, or even a tornado (including a whirlwind formed by a
djinn or air elemental of 7 HD or more). The character is then
able to evoke bolts of lightning as long as the character remains
in the stormy area. (The spell ends if the character leaves the
stormy area.) The character can call down one bolt every 10
minutes. The character need not call a bolt of lightning
immediatelyother actions, even spellcasting, can be
performed. However, the character must use a standard action
(concentrating on the spell) to call each bolt. A bolt causes
1d10 points of electrical damage per caster level (maximum
10d10).
The bolt of lightning flashes down in a vertical stroke at
whatever target point the character choose, within range
(measured from the character's position at the time). The bolt
takes the shortest possible unobstructed path between a nearby
cloud and the target. Any creature within a 10-foot radius of the
path or the point where the lightning strikes is affected.
This spell can be used only outdoors. It does not function
indoors, underground, or underwater.
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