Sleet Storm (Cold) | School: | Conjuration | Level: | Sor/Wis 3, Drd 4 | Components: | V, S, M/DF | Casting Time: | 1 action | Range: | Long (400 ft. + 40 ft./level) | Target: | | Effect: | Sleet spreads 40 ft., 20 ft. high | Area: | | Duration: | 1 round/level | Saving Throw: | Reflex partial | Spell Resistance: | No | XP Cost: | | Focus: | | Material Components: | A pinch of dust and a few drops of water. | Description: | Driving sleet blocks all sight (even darkvision) within it and
causes the ground in the area to be icy, slowing movement to
one-half normal. Additionally, any creature in sleet that
attempts to move must succeed at a Reflex save or fall down
instead. The sleet extinguishes torches and small fires.
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