Bless Weapon
School: Transmutation Level: Pal 1
Components:   V, S   Casting Time:   1 action  
Range:   Touch   Target:   Weapon touched  
Effect:      Area:     
Duration:   1 minute/level   Saving Throw:   None  
Spell Resistance:   No   XP Cost:     
Focus:      Material Components:     

All critical rolls against evil foes are automatically successful (so every threat is a critical hit). The weapon negates the damage reduction of evil creatures and is capable of striking evil incorporeal creatures as if it had a +1 enhancement bonus. Also, the weapon is considered blessed, which means it has special effects on certain creatures. Individual arrows or bolts can be transmuted, but affected projectile weapons (such as bows) don't confer the benefit to the projectiles they shoot.

This transmutation can't affect any weapon that already has a magical effect related to critical hits, such as a keen weapon or a vorpal sword.


Interface by Rodrigo Flores - 2003-2013Database by John H. Kim - 2002