As Otilukes resilient sphere, with the addition that the
creatures or objects inside the globe are nearly weightless.
Anything contained within an Otilukes telekinetic sphere
weighs only one-sixteenth of its normal weight. The character can
telekinetically lift anything in the sphere that normally weighs
up to 5,000 pounds. The range of the telekinetic control extends
to a maximum distance of medium range from the character (100
feet + 10 feet per caster level) after the sphere has succeeded
in encapsulating its contents.
The character moves objects or creatures in the sphere that
weigh up to a total of 5,000 pounds by concentrating on the
sphere. The character can begin moving a sphere the round after
casting the spell. A rounds concentration (a standard
action) moves the sphere up to 30 feet. If the character ceases
concentrating, the sphere does not move that round (if on a level
surface) or descends at its falling rate (if aloft) until it
reaches a level surface, the spells duration ends, or the
character begins concentrating again. If the character ceases
concentrating (voluntarily or due to failing a Concentration
check), the character can resume concentrating on the character's
next turn or any later turn during the spells duration.
Note that even if more than 5,000 pounds of weight is
englobed, the perceived weight is only one-sixteenth of the
actual weight, so the orb can be rolled without exceptional
effort. The sphere falls at a rate of only 60 feet per round,
which is not fast enough to cause damage to the contents of the
sphere.
The character can move the sphere telekinetically even if the
character is in it.
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