Order's Wrath (Lawful)
School: Evocation Level: Law 4
Components:   V, S   Casting Time:   1 action  
Range:   Medium (100 ft. + 10 ft./level)   Target:     
Effect:      Area:   Nonlawful creatures within a burst that fills a 30-ft. cube  
Duration:   Instantaneous (1 round)   Saving Throw:   Reflex partial (see text)  
Spell Resistance:   Yes   XP Cost:     
Focus:      Material Components:     

The character channels lawful power to smite enemies. The power takes the form of a three-dimensional grid of energy. Only chaotic and neutral (not lawful) creatures are harmed by the spell.

The spell deals 1d8 points of damage per caster level (maximum 5d8) to chaotic creatures and dazes them for 1 round. A dazed creature can take no actions but suffers no penalties when attacked. A successful Reflex save reduces the damage to half and negates the daze effect.

The spell deals only half damage to creatures who are neither chaotic nor lawful, and they are not dazed. They can reduce the damage in half again (down to one-quarter of the roll) with a successful Reflex save.


Interface by Rodrigo Flores - 2003-2013Database by John H. Kim - 2002