Magic Weapon
School: Transmutation Level: Sor/Wis 1, Clr 1, Brd 1, Pal 1, War 1
Components:   V, S, F, DF   Casting Time:   1 action  
Range:   Touch   Target:   Weapon touched  
Effect:      Area:     
Duration:   1 minute/level   Saving Throw:   Will negates (harmless, object)  
Spell Resistance:   Yes (harmless, object)   XP Cost:     
Focus:      Material Components:     

Magic weapon gives a weapon a +1 enhancement bonus to attack and damage rolls. If the character is a good cleric, the cleric of a good deity, or a paladin, the weapon is considered blessed, which means it has special effects on certain creatures.


Interface by Rodrigo Flores - 2003-2013Database by John H. Kim - 2002