Description: | The character conjures a sturdy cottage or lodge made of
material that is common in the area where the spell is
caststone, timber, or (at worst) sod. The floor is level,
clean, and dry. In all respects the lodging resembles a normal
cottage, with a sturdy door, two shuttered windows, and a small
fireplace.
The shelter has no heating or cooling source (other than
natural insulation qualities). Therefore, it must be heated as a
normal dwelling, and extreme heat adversely affects it and its
occupants. The dwelling does, however, provide considerable
security otherwiseit is as strong as a normal stone
building, regardless of its material composition. The dwelling
resists flames and fire as if it were stone. It is impervious to
normal missiles (but not the sort cast by siege machinery or
giants).
The door, shutters, and even chimney are secure against
intrusion, the former two being arcane locked and the latter
secured by an iron grate at the top and a narrow flue. In
addition, these three areas are protected by an alarm spell.
Finally, an unseen servant is conjured to provide service to the
character for the duration of the shelter.
The secure shelter contains rude furnishingseight bunks,
a trestle table, eight stools, and a writing desk.
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