Jump
School: Transmutation Level: Sor/Wis 1
Components:   V, S, M   Casting Time:   1 action  
Range:   Touch   Target:   Creature touched  
Effect:      Area:     
Duration:   1 minute/level (D)   Saving Throw:   None  
Spell Resistance:   Yes   XP Cost:     
Focus:      Material Components:   A grasshopper's hind leg, which you break when the spell is cast.  
Description:   

The subject gets a +30 bonus on Jump checks and does not have the usual maximums for jumping distance. For leaps of maximum horizontal distance, the jump reaches its peak (one-fourth the horizontal distance) at the halfway point.

 

Interface by Rodrigo Flores - 2003-2013Database by John H. Kim - 2002