Description: | A horde of creeping, hopping, and flying insects swarm in a
thick cloud when the character casts this spell. The insects
limit vision to 10 feet, and spellcasting within the cloud is
impossible. Creatures inside the insect plague, regardless of
Armor Class, sustain 1 point of damage at the end of each round
they remain within, due to the bites and stings of the insects.
Invisibility is no protection. All creatures with 2 or fewer HD
are driven from the cloud at their fastest possible speed in a
random direction and flee until they are at least 100 feet away
from the insects. Creatures with 3 to 5 HD flee as well, though a
Will save negates this effect. (This urge to flee is an
extraordinary fear effect.)
Heavy smoke drives off insects within its bounds. Fire also
drives insects away. For example, a wall of fire in a ring shape
keeps a subsequently cast insect plague outside its confines, but
a fireball spell simply clears insects from its blast area for 1
round. A single torch is ineffective against this vast horde of
insects. Lightning, cold, and ice are likewise ineffective, while
a strong wind (21+ mph) that covers the entire plague area
disperses the insects and ends the spell.
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