A brilliant divine radiance surrounds the subjects, protecting
them from attacks, granting them resistance to spells cast by
evil creatures, and blinding evil creatures when they strike the
subjects. This abjuration has four effects:
First, the warded creatures gain a +4 deflection bonus to AC
and a +4 resistance bonus to saves. Unlike protection from evil,
this benefit applies against all attacks, not just against
attacks by evil creatures.
Second, the warded creatures gain SR 25 against evil spells
and spells cast by evil creatures.
Third, the abjuration blocks possession and mental influence,
just as protection from evil does.
Finally, if an evil creature succeeds at a melee attack
against a warded creature, the offending attacker is blinded
(Fortitude save negates, as blindness/deafness, but against holy
auras save DC).