Halt Undead | School: | Necromancy | Level: | Sor/Wis 3 | Components: | V, S, M | Casting Time: | 1 action | Range: | Medium (100 ft. + 10 ft./level) | Target: | Up to three undead, no two of which can be more than 30 ft. apart | Effect: | | Area: | | Duration: | 1 round/level | Saving Throw: | See text | Spell Resistance: | Yes | XP Cost: | | Focus: | | Material Components: | A pinch of sulfur and powdered garlic. | Description: | This spell renders up to three undead creatures immobile.
Nonintelligent undead (such as skeletons and zombies) get no
saving throw; intelligent undead do. If the spell is successful,
it renders the undead immobile for the duration of the spell
(similar to the effect of hold person on a living creature). The
effect is broken if the halted creatures are attacked or take
damage.
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