Description: | Acorn Grenades: Up to four acorns turn into special
grenadelike weapons that can be hurled up to 100 feet. A ranged
touch attack roll is required to strike the intended target. Each
acorn bursts upon striking any hard surface. Together, the acorns
are capable of dealing 1d8 points of fire damage per caster level
(maximum 20d8), divided up among the acorns as the character
wishes. A 20th-level druid could create one 20d8 missile, two
10d8 missiles, one 11d8 and three 3d8 missiles, or any other
combination of d8s totaling up to four acorns and 20d8 points of
damage. The acorns deal 1 point of splash damage per die and
ignite any combustible materials within 10 feet. If a creature
within the burst area makes a successful Reflex saving throw, it
takes only half damage; a creature struck directly always
sustains full damage (no saving throw).
Holly Berry Bombs: The character turns up to eight holly
berries into special bombs. The holly berries are usually placed
by hand, being too light to make effective thrown weapons (they
can be tossed only 5 feet). They burst into flame if the
character is within 200 feet and speak a word of command. The
berries instantly ignite, causing 1d8 points of fire damage +1
point per caster level to creatures and igniting any combustible
materials within 5 feet. Creatures who successfully make Reflex
saving throws take half damage.
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