Combat
A roc attacks from the air, swooping earthward to snatch prey
in its powerful talons and carry it off for itself and its young
to devour. A solitary roc is typically hunting and will attack
any Medium-size or larger creature that appears edible. A mated
pair of rocs attack in concert, fighting to the death to defend
their nests or hatchlings.
Snatch (Ex): A roc that hits a creature of at least Small
size, but no larger than Huge, with a claw attack attempts to
start a grapple as a free action without provoking an attack of
opportunity. If the roc achieves a hold, it can fly off with its
prey and automatically make a bite attack each round in lieu of a
claw attack. It can drop a snatched creature as a free action or
use a standard action to fling it aside. A flung creature travels
90 feet and takes 9d6 points of damage. If the roc flings it
while flying, the creature suffers this amount of damage or
falling damage, whichever is greater.
Skills: *Rocs receive a +4 racial bonus to Spot checks during
daylight hours.
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