Ravids fight only in self-defense. A ravid itself is not very
powerful but is always accompanied by at least one animated
object that defends it.
Feats: *Ravids have the Multiattack feat even through
they do not have the requisite three natural weapons.
Positive Energy Lash (Su): A ravid can make a touch attack or
hit with a claw or tail slap attack to infuse a target with
positive energy. The energy produces an unpleasant tingle in
living creatures, and against undead foes (even incorporeal
ones) it deals 2d10 points of damage.
Animate Objects (Su): Once per round, a random object within
20 feet of the ravid animates as though by the spell animate
objects cast by a 20th-level cleric. These objects defend the
ravid to the best of their ability, but the ravid isn't
intelligent enough to give them specific commands.
Flight (Su): A ravid can fly as the spell cast by an
11th-level sorcerer, as a free action. A ravid that loses this
ability falls and can perform only partial actions.