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Purple Worm
Size & Type (subtype):Gargantuan BeastHit Dice:16d10+112 (200)
Initiative:   -2 (Dex)   Speed:   20 ft., burrow 20 ft., swim 10 ft.  
Armor Class:   19 (-4 size, -2 Dex, +15 natural)   Attacks:   Bite +20 melee, sting +15 melee  
Damage:   Bite 2d8+12, sting 2d6+6 and poison   Face and Reach:   30 ft. by 30 ft. (coiled)/ 15 ft.  
Special Attacks:   Improved grab, swallow whole, poison   Special Qualities:   Tremorsense  
Saving Throws  Fortitude: 17  
Reflex: 8  
Will: 4  
Abilities:   Str: 35
Dex: 6
Con: 25
Int: 1
Wis: 8
Cha: 8
Skills:   Climb +14   Feats:     
Climate and Terrain:   Any aquatic and underground   Climate:   cold,temperate,warm  
Terrain:   aquatic,underground   Organization:   Solitary  
Challenge Rating:   12   Challenge Rating Value:   12  
Treasure:   No coins, 50% goods (stone only), no items   Alignment:   Always neutral  
Advancement:   16-32 HD (Gargantuan); 33-45 HD (Colossal)  



In battle, a purple worm forms into a coil 15 feet across, biting and stinging anything within reach.

Improved Grab (Ex): To use this ability, the purple worm must hit with its bite attack. If it gets a hold, it automatically deals bite damage and can attempt to swallow the foe.

Swallow Whole (Ex): A purple worm can try to swallow a grabbed opponent of Large or smaller size by making a successful grapple check. Once inside, the opponent takes 2d8+12 points of crushing damage plus 1d8 points of acid damage per round from the worm's gizzard. A swallowed creature can climb out of the gizzard with a successful grapple check. This returns it to the worm's maw, where another successful grapple check is needed to get free. A swallowed creature can also cut its way out by using claws or a Small or Tiny slashing weapon to deal 25 points of damage to the gizzard (AC 20). Once the creature exits, muscular action closes the hole; another swallowed opponent must cut its own way out. The worm's interior can hold two Large, four Small, eight Tiny, sixteen Diminutive, or thirty-two Fine or smaller opponents.

Poison (Ex): Sting, Fortitude save (DC 24); initial damage 1d6 temporary Strength, secondary damage 2d6 temporary Strength.

Tremorsense (Ex): A purple worm can automatically sense the location of anything within 60 feet that is in contact with the ground.


Interface by Rodrigo Flores - 2003-2013Database by John H. Kim - 2002