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Basilisk
Size & Type (subtype):Medium-Size Magical Beast (Reptilian)Hit Dice:6d10+12 (45)
Initiative:   -1 (Dex)   Speed:   20 ft.  
Armor Class:   16 (-1 Dex, +7 natural)   Attacks:   Bite +8 melee  
Damage:   Bite 1d8+3   Face and Reach:   5 ft. by 5 ft./5 ft.  
Special Attacks:   Petrifying gaze   Special Qualities:     
Saving Throws  Fortitude: 9  
Reflex: 4  
Will: 3  
Abilities:   Str: 15
Dex: 8
Con: 15
Int: 2
Wis: 12
Cha: 10
Skills:   Hide +0*, Listen +7, Spot +7   Feats:   Alertness, Great Fortitude  
Climate and Terrain:   Any land and underground   Climate:   cold,temperate,warm  
Terrain:   desert,forest,hill,marsh,mountains,plains,underground   Organization:   Solitary or colony (3-6)  
Challenge Rating:   5   Challenge Rating Value:   5  
Treasure:   None   Alignment:   Always neutral  
Advancement:   7-10 HD (Medium-size); 11-18 HD (Large)  

Description:  

Combat

Petrifying Gaze (Su): Turn to stone permanently, range 30 feet; Fortitude negates DC 13.

Skills: *The basilisk's dull coloration and its ability to remain motionless for long periods of time grant it a +4 racial bonus to Hide checks in natural settings.

 

Interface by Rodrigo Flores - 2003-2013Database by John H. Kim - 2002