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Nymph
Size & Type (subtype):Medium-Size FeyHit Dice:3d6 (10)
Initiative:   +1 (Dex)   Speed:   30 ft., swim 20 ft.  
Armor Class:   11 (+1 Dex)   Attacks:   Dagger +1 melee  
Damage:   Dagger 1d4   Face and Reach:   5 ft. by 5 ft./5 ft.  
Special Attacks:   Blinding beauty, unearthly beauty   Special Qualities:   Spell-like abilities  
Saving Throws  Fortitude: 1  
Reflex: 4  
Will: 8  
Abilities:   Str: 10
Dex: 13
Con: 10
Int: 16
Wis: 17
Cha: 19
Skills:   Animal Empathy +10, Craft (any one) or Knowledge (anyone) +7, Escape Artist +7, Heal +9, Hide +7, Listen +11, Move Silently +7, Sense Motive +9, Spot +11   Feats:   Ability Focus (unearthly beauty), Alertness, Dodge, IronWill  
Climate and Terrain:   Any land   Climate:   cold,temperate,warm  
Terrain:   desert,forest,hill,marsh,mountains,plains   Organization:   Solitary  
Challenge Rating:   6   Challenge Rating Value:   6  
Treasure:   Standard   Alignment:   Always chaotic good  
Advancement:   4-9 HD (Medium-size)  

Description:  

Nymphs speak Sylvan and Common.

Combat

Blinding Beauty (Su): This ability operates continuously, affecting all humanoids within 60 feet of the nymph. Those who look directly at the nymph must succeed at a Fortitude save (DC 15) or be blinded permanently as though by the blindness spell. The nymph can suppress or resume this ability as a free action.

Unearthly Beauty (Su): The nymph can evoke this ability once every 10 minutes. Those within 30 feet of the nymph who look directly at it must succeed at a Will save (DC 17) or die.

Spell-Like Abilities: Nymphs can use dimension door once per day as cast by a 7th-level sorcerer. They can also replicate druid spells as 7th-level casters (save DC 13+ spell level).

 

Interface by Rodrigo Flores - 2003-2013Database by John H. Kim - 2002