|Dragon:White Dragon, Young|
|Size & Type (subtype):||Medium-size Dragon (Cold)||Hit Dice:||9d12+18 (76)|
|Initiative: ||+0 (Dex) ||Speed: ||60 ft., fly 200 ft. (poor),swim 60 ft., burrow 30 ft. |
|Armor Class: ||18 (+8 natural) ||Attacks: ||Bite +11 melee, 2 Claws +6 melee, 2 Wings +6 melee |
|Damage: ||Bite 1d8+2, claw 1d6+1, wing 1d4+1 ||Face and Reach: ||5 ft. by 5 ft. / 5 ft. |
|Special Attacks: ||Breath weapon ||Special Qualities: ||Immunities, cold subtype, icewalking, blindsight, keen senses |
|Saving Throws ||Fortitude: 8 |
|Abilities: ||Str: 15|
|Skills: ||Bluff +2, Concentration +2, Diplomacy +2, Escape Artist +2, Knowledge (any) +1, Listen +9, Search +9, Spot +9 ||Feats: ||Any 3 |
|Climate and Terrain: ||Any cold land and underground ||Climate: ||cold |
|Terrain: ||desert,forest,hill,marsh,mountains,plains,underground ||Organization: ||solitary or clutch (2-5) |
|Challenge Rating: ||3 ||Challenge Rating Value: ||3 |
|Treasure: ||Double standard ||Alignment: ||Always chaotic evil |
|Advancement: ||10-11 HD (Medium-size) |
Breath Weapon (Su): A cone of cold 30x30x30 feet long,
every 1d4 rounds; damage 3d6, Reflex half DC 16.
Immunities (Ex): All dragons are immune to sleep and paralysis
effects. All white dragons are also immune to cold.
Cold Subtype (Ex): Cold immunity, double damage from fire
except on a successful save.
Icewalking (Ex): This ability works like the spider climb
spell cast by a 3 level sorcerer, but the surfaces the
dragon climbs must be icy. It is always in effect.
Blindsight (Ex): Can ascertain creatures by nonvisual means (mostly
hearing and scent, but also by noticing vibration and other environmental
clues) with a range of 90 feet.
Keen Senses (Ex): Sees four times as well a human in low-light
conditions and twice as well in normal light. It also has darkvision
with a range of 300 feet.