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Dragon:White Dragon, Wyrmling
Size & Type (subtype):Tiny Dragon (Cold)Hit Dice:3d12+3 (22)
Initiative:   +0 (Dex)   Speed:   60 ft., fly 150 ft. (average),swim 60 ft., burrow 30 ft.  
Armor Class:   14 (+2 size, +2 natural)   Attacks:   Bite +5 melee, 2 Claws +0 melee  
Damage:   Bite 1d, claw 1d3+0   Face and Reach:   2 1/2 ft. by 2 1/2 ft. / 5 ft.  
Special Attacks:   Breath weapon   Special Qualities:   Immunities, cold subtype, icewalking, blindsight, keen senses  
Saving Throws  Fortitude: 4  
Reflex: 3  
Will: 3  
Abilities:   Str: 11
Dex: 10
Con: 13
Int: 6
Wis: 11
Cha: 6
Skills:   Bluff +1, Concentration +1, Diplomacy +1, Listen +3, Search +3, Spot +3   Feats:   Any 1  
Climate and Terrain:   Any cold land and underground   Climate:   cold  
Terrain:   desert,forest,hill,marsh,mountains,plains,underground   Organization:   solitary or clutch (2-5)  
Challenge Rating:   1   Challenge Rating Value:   1  
Treasure:   Double standard   Alignment:   Always chaotic evil  
Advancement:   4-5 HD (Tiny)  


Breath Weapon (Su): A cone of cold 15x15x15 feet long, every 1d4 rounds; damage 1d6, Reflex half DC 12.

Immunities (Ex): All dragons are immune to sleep and paralysis effects. All white dragons are also immune to cold.

Cold Subtype (Ex): Cold immunity, double damage from fire except on a successful save.

Icewalking (Ex): This ability works like the spider climb spell cast by a 1 level sorcerer, but the surfaces the dragon climbs must be icy. It is always in effect.

Blindsight (Ex): Can ascertain creatures by nonvisual means (mostly hearing and scent, but also by noticing vibration and other environmental clues) with a range of 30 feet.

Keen Senses (Ex): Sees four times as well a human in low-light conditions and twice as well in normal light. It also has darkvision with a range of 100 feet.


Interface by Rodrigo Flores - 2003-2013Database by John H. Kim - 2002