|Dragon:White Dragon, Wyrmling|
|Size & Type (subtype):||Tiny Dragon (Cold)||Hit Dice:||3d12+3 (22)|
|Initiative: ||+0 (Dex) ||Speed: ||60 ft., fly 150 ft. (average),swim 60 ft., burrow 30 ft. |
|Armor Class: ||14 (+2 size, +2 natural) ||Attacks: ||Bite +5 melee, 2 Claws +0 melee |
|Damage: ||Bite 1d, claw 1d3+0 ||Face and Reach: ||2 1/2 ft. by 2 1/2 ft. / 5 ft. |
|Special Attacks: ||Breath weapon ||Special Qualities: ||Immunities, cold subtype, icewalking, blindsight, keen senses |
|Saving Throws ||Fortitude: 4 |
|Abilities: ||Str: 11|
|Skills: ||Bluff +1, Concentration +1, Diplomacy +1, Listen +3, Search +3, Spot +3 ||Feats: ||Any 1 |
|Climate and Terrain: ||Any cold land and underground ||Climate: ||cold |
|Terrain: ||desert,forest,hill,marsh,mountains,plains,underground ||Organization: ||solitary or clutch (2-5) |
|Challenge Rating: ||1 ||Challenge Rating Value: ||1 |
|Treasure: ||Double standard ||Alignment: ||Always chaotic evil |
|Advancement: ||4-5 HD (Tiny) |
Breath Weapon (Su): A cone of cold 15x15x15 feet long,
every 1d4 rounds; damage 1d6, Reflex half DC 12.
Immunities (Ex): All dragons are immune to sleep and paralysis
effects. All white dragons are also immune to cold.
Cold Subtype (Ex): Cold immunity, double damage from fire
except on a successful save.
Icewalking (Ex): This ability works like the spider climb
spell cast by a 1 level sorcerer, but the surfaces the
dragon climbs must be icy. It is always in effect.
Blindsight (Ex): Can ascertain creatures by nonvisual means (mostly
hearing and scent, but also by noticing vibration and other environmental
clues) with a range of 30 feet.
Keen Senses (Ex): Sees four times as well a human in low-light
conditions and twice as well in normal light. It also has darkvision
with a range of 100 feet.