Blindsight (Ex): Grimlocks can ascertain all foes within 40
feet as a sighted creature would. Beyond that range, they treat
all targets as totally concealed. Grimlocks are susceptible to
sound and scent based attacks, however, and are affected normally
by loud noises and sonic spells (such as ghost sound or silence)
and overpowering odors (such as stinking cloud or incense-heavy
air). Negating a grimlock's sense of smell or hearing reduces
this ability to normal Blind-Fight (as the feat). If both are negated,
the grimlock is effectively blinded.
Immunities (Ex): Grimlocks are immune to gaze attacks, visual
effects, illusions, and other attack forms that rely on sight.
Skills: *A grimlock's dull gray skin helps it hide in its
native terrain, conferring a +10 racial bonus to Hide checks when
in mountains or underground.
Grimlocks favor the barbarian class.