Combat
Griffons prefer to pounce on their prey, either diving to the
attack or leaping from above.
Pounce (Ex): If a griffon dives or leaps upon a foe during the
first round of combat, it can make a full attack even if it has
already taken a move action.
Rake (Ex): A griffon that pounces on an opponent can make two
rake attacks (+8 melee) with its hind legs for 1d6+2 slashing
damage each.
Skills: Griffons receive a +4 racial bonus to Jump checks.
*They also receive a +4 racial bonus to Spot checks in daylight.
Training a Griffon
Training a griffon as an aerial mount requires a successful
Handle Animal check (DC 21 for a young creature, or DC 28 for an
adult) and that the creature be willing. Griffons mature in about
two years. Trainers can reduce the DC by 5 and the rearing time
by one-half by using a magic bridle enchanted for this purpose.
Griffon eggs are worth 3,500 gp apiece on the open market,
while young are worth 7,000 gp each. Professional trainers charge
1,500 gp to rear or train a griffon. Riding a trained griffon
requires an exotic saddle. A griffon can fight while carrying a
rider, but the rider cannot also attack unless he or she succeeds
at a Ride check.
Carrying Capacity: A light load for a griffon is up to 300
pounds; a medium load, 301-600 pounds; and a heavy load, 601-900
pounds.
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