|Dragon:Brass Dragon, Young adult|
|Size & Type (subtype):||Large Dragon (Fire)||Hit Dice:||16d12+48 (152)|
|Initiative: ||+0 (Dex) ||Speed: ||60 ft., fly 200 ft. (poor), burrow 30 ft. |
|Armor Class: ||24 (-1 size, +15 natural) ||Attacks: ||Bite +19 melee, 2 Claws +14 melee, 2 Wings +14 melee, 1 Tail slap +14 |
|Damage: ||Bite 2d6+4, claw 1d8+2, wing 1d6+2, tail slap 1d8+6 ||Face and Reach: ||5 ft. by 10 ft. / 10 ft. |
|Special Attacks: ||Breath weapon, frightful presence, spells, spell-like abilities ||Special Qualities: ||Immunities, damage reduction 5/+1, SR 18, fire subtype, blindsight, keen senses |
|Saving Throws ||Fortitude: 13 |
|Abilities: ||Str: 19|
|Skills: ||Bluff +14, Concentration +14, Diplomacy +13, Escape Artist +13, Knowledge (any) +13, Listen +16, Scry +13, Search +16, Spellcraft +16, Spot +16 ||Feats: ||Any 5 |
|Climate and Terrain: ||Temperate and warm desert, plains, and underground ||Climate: ||temperate,warm |
|Terrain: ||desert,plains,underground ||Organization: ||solitary or clutch (2-5) |
|Challenge Rating: ||9 ||Challenge Rating Value: ||9 |
|Treasure: ||Double standard ||Alignment: ||Always chaotic good |
|Advancement: ||17-18 HD (Large) |
Breath Weapon (Su): Either a line of fire 5 feet high, 5 feet
wide, and 5x5x80 feet long or a cone of sleep gas 40x40x40 feet
long. It cannot use either breath weapon until 1d4 rounds later.
Fire damage 5d6, Reflex half DC 21; cone damage Will
save (DC 21) or sleep for 1d6+5 rounds.
Frightful Presence (Ex): The dragon can unsettle foes with its
mere presence whenever it attacks, charges, or flies overhead.
Creatures with fewer than 16 Hit Dice (except for other
dragons) within 150 feet of the dragon must succeed at a
Will save (DC 20) to avoid this fear effect, and remain immune
to that dragon's frightful presence for one day. On a failure,
creatures with 4 or fewer HD become panicked for 4d6 rounds and
those with 5 or more HD become shaken for 4d6 rounds.
Spells: Knows and casts arcane spells as a sorcerer of level
5, gaining bonus spells for a high Charisma score. Can also
cast cleric spells and those from the Chaos and Knowledge domains
as arcane spells.
Spell-Like Abilities: At will-speak with animals; 3/day-
endure elements (radius 50 ft.). These abilities are as the spells
cast by a 5 level sorcerer (save DC 12 + spell level).
Immunities (Ex): All dragons are immune to sleep and paralysis
effects. All brass dragons are also immune to fire.
Fire Subtype (Ex): Fire immunity, double damage from cold
except on a successful save.
Blindsight (Ex): Can ascertain creatures by nonvisual means (mostly
hearing and scent, but also by noticing vibration and other environmental
clues) with a range of 150 feet.
Keen Senses (Ex): Sees four times as well a human in low-light
conditions and twice as well in normal light. It also has darkvision
with a range of 500 feet.