|Dragon:Blue Dragon, Juvenile|
|Size & Type (subtype):||Large Dragon||Hit Dice:||15d12+45 (142)|
|Initiative: ||+0 (Dex) ||Speed: ||40 ft., fly 150 ft. (poor), burrow 20 ft. |
|Armor Class: ||23 (-1 size, +14 natural) ||Attacks: ||Bite +18 melee, 2 Claws +13 melee, 2 Wings +13 melee, 1 Tail slap +13 |
|Damage: ||Bite 2d6+4, claw 1d8+2, wing 1d6+2, tail slap 1d8+6 ||Face and Reach: ||5 ft. by 10 ft. / 10 ft. |
|Special Attacks: ||Breath weapon, spells, spell-like abilities ||Special Qualities: ||Immunities, sound imitation, blindsight, keen senses |
|Saving Throws ||Fortitude: 12 |
|Abilities: ||Str: 19|
|Skills: ||Bluff +13, Concentration +13, Diplomacy +13, Escape Artist +12, Knowledge (any) +12, Listen +15, Scry +12, Search +15, Spellcraft +15, Spot +15 ||Feats: ||Any 4 |
|Climate and Terrain: ||Temperate and warm desert and underground ||Climate: ||temperate,warm |
|Terrain: ||desert,underground ||Organization: ||solitary or clutch (2-5) |
|Challenge Rating: ||7 ||Challenge Rating Value: ||7 |
|Treasure: ||Double standard ||Alignment: ||Always lawful evil |
|Advancement: ||16-17 HD (Large) |
Breath Weapon (Su): Line of lightning 5 feet high, 5 feet wide,
and 5x5x80 feet long, every 1d4 rounds; damage 8d8,
Reflex half DC 20; effective both on the surface and
Spells: Knows and casts arcane spells as a sorcerer of level
1, gaining bonus spells for a high Charisma score. Can also
cast cleric spells and those from the Air, Evil, and Law domains
as arcane spells.
Create/Destroy Water (Sp): The dragon can use this ability
three times per day. It works like the create water spell (as by
a 4 level sorcerer), except that the dragon can decide to
destroy water instead of creating it, which automatically spoils
unattended liquids containing water. Magic items (such as potions)
and items in a creature's possession must succeed at a Will
save (DC 19) or be ruined.
Immunities (Ex): All dragons are immune to sleep and paralysis
effects. All blue dragons are also immune to electricity.
Sound Imitation (Ex): The dragon can mimic any voice or sound
it has heard, anytime it likes. Listeners must succeed at a Will
save (DC 19) to detect the ruse.
Blindsight (Ex): Can ascertain creatures by nonvisual means (mostly
hearing and scent, but also by noticing vibration and other environmental
clues) with a range of 120 feet.
Keen Senses (Ex): Sees four times as well a human in low-light
conditions and twice as well in normal light. It also has darkvision
with a range of 400 feet.