|Dragon:Blue Dragon, Young|
|Size & Type (subtype):||Medium-size Dragon||Hit Dice:||12d12+24 (102)|
|Initiative: ||+0 (Dex) ||Speed: ||40 ft., fly 150 ft. (poor), burrow 20 ft. |
|Armor Class: ||21 (+11 natural) ||Attacks: ||Bite +15 melee, 2 Claws +10 melee, 2 Wings +10 melee |
|Damage: ||Bite 1d8+3, claw 1d6+1, wing 1d4+1 ||Face and Reach: ||5 ft. by 5 ft. / 5 ft. |
|Special Attacks: ||Breath weapon, spell-like abilities ||Special Qualities: ||Immunities, blindsight, keen senses |
|Saving Throws ||Fortitude: 10 |
|Abilities: ||Str: 17|
|Skills: ||Bluff +10, Concentration +10, Diplomacy +10, Escape Artist +9, Knowledge (any) +9, Listen +12, Search +12, Spot +12 ||Feats: ||Any 4 |
|Climate and Terrain: ||Temperate and warm desert and underground ||Climate: ||temperate,warm |
|Terrain: ||desert,underground ||Organization: ||solitary or clutch (2-5) |
|Challenge Rating: ||5 ||Challenge Rating Value: ||5 |
|Treasure: ||Double standard ||Alignment: ||Always lawful evil |
|Advancement: ||13-14 HD (Medium-size) |
Breath Weapon (Su): Line of lightning 5 feet high, 5 feet wide,
and 5x5x60 feet long, every 1d4 rounds; damage 6d8,
Reflex half DC 18; effective both on the surface and
Create/Destroy Water (Sp): The dragon can use this ability
three times per day. It works like the create water spell (as by
a 3 level sorcerer), except that the dragon can decide to
destroy water instead of creating it, which automatically spoils
unattended liquids containing water. Magic items (such as potions)
and items in a creature's possession must succeed at a Will
save (DC 17) or be ruined.
Immunities (Ex): All dragons are immune to sleep and paralysis
effects. All blue dragons are also immune to electricity.
Blindsight (Ex): Can ascertain creatures by nonvisual means (mostly
hearing and scent, but also by noticing vibration and other environmental
clues) with a range of 90 feet.
Keen Senses (Ex): Sees four times as well a human in low-light
conditions and twice as well in normal light. It also has darkvision
with a range of 300 feet.