|Dragon:Blue Dragon, Wyrmling|
|Size & Type (subtype):||Small Dragon||Hit Dice:||6d12+6 (45)|
|Initiative: ||+0 (Dex) ||Speed: ||40 ft., fly 100 ft. (average), burrow 20 ft. |
|Armor Class: ||16 (+1 size, +5 natural) ||Attacks: ||Bite +8 melee, 2 Claws +3 melee |
|Damage: ||Bite 1d6+1, claw 1d ||Face and Reach: ||5 ft. by 5 ft. / 5 ft. |
|Special Attacks: ||Breath weapon, spell-like abilities ||Special Qualities: ||Immunities, blindsight, keen senses |
|Saving Throws ||Fortitude: 6 |
|Abilities: ||Str: 13|
|Skills: ||Bluff +4, Concentration +4, Diplomacy +4, Escape Artist +3, Knowledge (any) +3, Listen +6, Search +6, Spot +6 ||Feats: ||Any 2 |
|Climate and Terrain: ||Temperate and warm desert and underground ||Climate: ||temperate,warm |
|Terrain: ||desert,underground ||Organization: ||solitary or clutch (2-5) |
|Challenge Rating: ||2 ||Challenge Rating Value: ||2 |
|Treasure: ||Double standard ||Alignment: ||Always lawful evil |
|Advancement: ||7-8 HD (Small) |
Breath Weapon (Su): Line of lightning 5 feet high, 5 feet wide,
and 5x5x40 feet long, every 1d4 rounds; damage 2d8,
Reflex half DC 14; effective both on the surface and
Create/Destroy Water (Sp): The dragon can use this ability
three times per day. It works like the create water spell (as by
a sorcerer of level 1), except that the dragon can decide to
destroy water instead of creating it, which automatically spoils
unattended liquids containing water. Magic items (such as potions)
and items in a creature's possession must succeed at a Will
save (DC 13) or be ruined.
Immunities (Ex): All dragons are immune to sleep and paralysis
effects. All blue dragons are also immune to electricity.
Blindsight (Ex): Can ascertain creatures by nonvisual means (mostly
hearing and scent, but also by noticing vibration and other environmental
clues) with a range of 30 feet.
Keen Senses (Ex): Sees four times as well a human in low-light
conditions and twice as well in normal light. It also has darkvision
with a range of 100 feet.