Ooze: Immune to mind-influencing effects, poison, sleep,
paralysis, stunning, and polymorphing. Not subject to critical
hits.
Blindsight (Ex): An ooze's entire body is a primitive
sensory organ that can ascertain prey by scent and vibration
within 60 feet.
Improved Grab (Ex): To use this ability, the ochre jelly must
hit with its slam attack. If it gets a hold, it can constrict.
Acid (Ex): An ochre jelly secretes a digestive acid that
dissolves only flesh. Any melee hit deals acid damage.
Constrict (Ex): An ochre jelly deals automatic slam and acid
damage with a successful grapple check.
Split (Ex): Weapons and electricity attacks deal no damage to
an ochre jelly. Instead the creature splits into two identical
jellies, each with half the original's hit points (round
down). A jelly with only 1 hit point cannot be further split.
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