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Ooze:Gray Ooze
Size & Type (subtype):Medium-Size OozeHit Dice:3d10+10 (26)
Initiative:   -5 (Dex)   Speed:   10 ft.  
Armor Class:   5 (-5 Dex)   Attacks:   Slam +3 melee  
Damage:   Slam 1d6+1 and 1d6 acid   Face and Reach:   5 ft. by 5 ft./5 ft.  
Special Attacks:   Improved grab, acid, corrosion, constrict 1d6+1 and 1d6 acid   Special Qualities:   Blindsight, cold and fire immunity, ooze, camouflage  
Saving Throws  Fortitude: 1  
Reflex: -4  
Will: -4  
Abilities:   Str: 12
Dex: 1
Con: 11
Wis: 1
Cha: 1
Skills:      Feats:     
Climate and Terrain:   Any marsh and underground   Climate:   cold,temperate,warm  
Terrain:   marsh,underground   Organization:   Solitary  
Challenge Rating:   4   Challenge Rating Value:   4  
Treasure:   None   Alignment:   Always neutral  
Advancement:   4-6 HD (Medium-size); 7-9 HD (Large)  


Ooze: Immune to mind-influencing effects, poison, sleep, paralysis, stunning, and polymorphing. Not subject to critical hits.

Blindsight (Ex): An ooze's entire body is a primitive sensory organ that can ascertain prey by scent and vibration within 60 feet.

Improved Grab (Ex): To use this ability, the gray ooze must hit with its slam attack. If it gets a hold, it can constrict.

Acid (Ex): A gray ooze secretes a digestive acid that quickly dissolves organic material and metal. Any melee hit deals acid damage. The ooze's acidic touch deals 40 points of damage per round to wood or metal objects. Armor or clothing dissolves and becomes useless immediately unless it succeeds at a Reflex save (DC 19). The acid cannot harm stone. A metal or wooden weapon that strikes a gray ooze also dissolves immediately unless it succeeds at a Reflex save (DC 19).

Constrict (Ex): A gray ooze deals automatic slam and acid damage with a successful grapple check. The opponent's clothing and armor suffer a -4 penalty to Reflex saves against the acid.

Camouflage (Ex): It takes a successful Spot check (DC 15) to recognize a motionless gray ooze for what it really is.


Interface by Rodrigo Flores - 2003-2013Database by John H. Kim - 2002