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Ogre:Ogre
Size & Type (subtype):Large GiantHit Dice:4d8+8 (26)
Initiative:   -1 (Dex)   Speed:   30 ft.  
Armor Class:   16 (-1 size, -1 Dex, +5 natural, +3 hide)   Attacks:   Huge greatclub +8 melee; or Huge longspear +1 ranged  
Damage:   Huge greatclub 2d6+7; or Huge longspear 2d6+5   Face and Reach:   5 ft. by 5 ft./10 ft. (15-20 ft. with longspear)  
Special Attacks:      Special Qualities:     
Saving Throws  Fortitude: 6  
Reflex: 0  
Will: 1  
Abilities:   Str: 21
Dex: 8
Con: 15
Int: 6
Wis: 10
Cha: 7
Skills:   Climb +4, Listen +2, Spot +2   Feats:   Weapon Focus (greatclub)  
Climate and Terrain:   Any land and underground   Climate:   cold,temperate,warm  
Terrain:   desert,forest,hill,marsh,mountains,plains,underground   Organization:   Solitary, pair, gang (2-4), or band (5-8)  
Challenge Rating:   2   Challenge Rating Value:   2  
Treasure:   Standard   Alignment:   Usually chaotic evil  
Advancement:   By character class  

Description:  

Ogres speak Giant, and those specimens who boast Intelligence scores of at least 10 also speak Common.

 

Interface by Rodrigo Flores - 2003-2013Database by John H. Kim - 2002